Video Games Tutorials and News - They Dared Me To Make A Minecraft Mod
I'm a 3D artist, and over the last four months I've gotten no less than thousands of comments asking me to code my custom models into Minecraft. And to make matters worse, they're not asking anymore, they're demanding. I already do that every week. It turns out Minecraft has a lot of things like blocks, food, tools, and armor fluids, and each one is exponentially more complicated than the last.
So here's the plan: I'm going to start out by making a custom item and work my way up to a custom boss fight. I personally don't really know how to code, but from what I've heard, it doesn't sound like it's that hard. I can probably pick it up in a few. The first thing I need to make is a new item, which can be done with like two lines of code plus the 100 or so to set up the project in the first place.
The item I decided to make was a Damascus Ingot because that's what the point you have for the funny joke. I've worked a bit with it in real life, so I thought it would be cool to have it in the game and, with that, items are complete. Next up is blocks. Now, blocks are a bit more complex since you need an item and a block.
I was trying to keep things relatively simple, so I made it Damascus. I made it. Damascus I ended up making this way more complex for myself because now, instead of one file, I need seven of them. The block I made has to have different textures on different sides, so I need one file to make the block, one for the block stage, two for the models, and three different textures.
It only gets significantly more complicated from here, so to practice, I made steel ore, steel ingots, and a steel block, and don't worry about the amogus, Shrine. I had a psychotic meltdown later; we'll talk about it. Speaking of Steel Today's article is partnered with World of Tanks. Me and the boys played this a lot back in the day.
It's a free-to-play PC game with over a hundred million players and 600 different tanks that, by the way, are historically accurate and super detailed. As a 3D artist, let me just say I'm a big fan of that. It's not just the models either. They put a lot of effort into making the mechanics themselves behave authentically based on the vehicle within reason.
You could be like this guy. Or you could sneak around and camp in the bushes. As you play more, you get experience in more ways to modify and upgrade your tank. It's basically just doing goofy things with tanks, and honestly, what more could you ask for from a game called World of Tanks? To get a free week of premium, a quarter million credits, and a laundry list of high-level tanks to try, but that's enough of that.
Let's get back to the article now that I know how to make blocks. For once, I had to make something that was actually useful, because the next thing I had to make was food. Food is basically just another item, except with some custom properties. I like how much hunger it fills and what kinds of effects it has.
I decided to pay my respects to KFC, which carried me through the Mr. Beast project, so I made a KFC meal. The KFC meal item removes the mortal limitations of the player, allowing them to have a speed of 100. But now there's a one percent chance you'll just have a heart attack and die instantly.
Now this isn't supposed to be realistic or anything, so that figure is lowered a little bit, but I think I've got food pretty much figured out, so now it's time to move on to two. I already had the Damascus Saints, so I decided to make a tool set out of them. The first step for tools is creating a new tier like diamond or gold or, in this case, that.
It decides what material is used to repair it, how enchantable it is, and that kind of thing. I don't even know why, but I made all five. The sword, the pickaxe, the shovel, the ax, even the hoe. Maybe it was tedious, but it was all for the greater purpose of making a custom boss later on. I also gave the sword some enlightenment.
When the player hits a mob, and while technically you shouldn't be able to hit mobs that are already dead, where's the fun in that? You know, next on the list is a new set of armor, which works a lot like tools. For the armor material that defines how much damage and knockback you get, and then four new items for the boots and leggings.
Chest plate and helmet next, you figure out how it looks on the player themselves, and for armor items, that's pretty much it, but we're still a long way from the custom boss fight, and unfortunately, after that, things got serious. I finally met the true villain of this article upstairs. Here's the code for the Damascus block.
Here's the code for the stairs blocks. Like, stairs usually connect with others in a bunch of different ways, which is why they end up so complicated, but I'm not about to let the stairs get the best of me after all. I finally got it working, and to rub it in. I made a fence, gate pressure plate, and slab, and you know what, it was pretty easy actually, but before I could make a custom boss fight.
I still had a long way to go. The next item I needed to make was a custom crop. Now let's do a bit of audience participation. Real quick, if you wanted to make a custom crop, what would you make? because I thought it would be a great idea to grow KFC buckets. Trust me, it only goes much farther downhill from here.
Crops are relatively simple, maybe 50 lines of code in total. The main thing is just making a bunch of different ages for it to cycle through as it grows next. I need to make some fluid. Now what kind of fluid will I be adding, you may ask? At McDonald's, sprite fluids are way more complicated than crops because there are a lot more parameters to keep track of, like how fast does it flow?
What does the slope look like? What sound does it make for me? I did the scary cave noises. It's pretty awful. Honestly, I made the McDonald's Sprite so that anything that enters it starts glowing, and it also charges creepers. Because, have you ever tasted that stuff? Now that I have made some fluids, the real challenge finally begins.
What if I told you I could make any custom model into a Minecraft block? What does that imply? I honestly got a hold of the program that Mojang themselves apparently use for models called blockbench. I mentioned the Among Us Shrine I mentioned earlier. It's all coming together, isn't it? I made a quick model since I'm running out of time, and then for the texture work I decided to go for a mossy abandoned type look.
Hit a few buttons and there she is. She's beautiful yeah, remember the Among Us body pillow from the last article that I had to purchase if I got 30 000 likes? Well, it's been two days and it's over 60 now, so that's eighty dollars well spent. Thanks, guys, and AliExpress. It doesn't exactly ship overnight.