Top Games Ranking - Sony Responds By Fixing Ps5 Issue, Updates On Big Ps5 Games, New Ps5 Native App. Ps5 News
Another new ps5 native app is on the way.
We have more PlayStation news, rumors, and leaks to go over and cover today. We're talking about the PS5, potentially getting a native Spotify app. We're talking about Sony maybe getting ready to finally release some special edition PS5 bundles. We're also talking about how, apparently, God of War is such a force to be reckoned with this holiday season that it has actually forced some developers.
It really helps the articles a lot. I did add a new tier, so you might want to check that out before diving into the first topic here, talking about the native Spotify app. Reading from Playstation Universe, they say the Playstation game size twitter account has uncovered evidence that a native PS5 Spotify app is on the way just one day after it was reported that a native PS5 Disney Plus app is also in the pipeline.
Right now, the Spotify app is available via the console's PS4 backwards compatibility. So a native version of the app would be handy for PS5 owners, and yeah, that's the thing when you talk about Spotify on PS5. You would think that there's a native app, but not yet, and Spotify, I would assume, is used by quite a few PS5 owners.
Sony may finally be getting ready to produce limited edition ps5 bundles
I use it all the time, so it would definitely be nice to have a native app, but we're moving right to the next topic, which talks about some special edition PS5 bundles and how they may be on the way. Reading from Playstation Lifestyle A new PlayStation job ad has fans hoping to finally see some special edition PS5 bundles.
Other than the PS5's general lack of availability, one major thing missing in this generation is the special edition consoles that fans became accustomed to during the PS4 era. This November marks the PS5's second anniversary. And said job listing has fans crossing their fingers and toes for something other than the plane bundles with the game thrown inside the box, horizon forbidden west and ratchet and clank with the park bundles.
The job ad spotted by the folks over at tech for gamers seeks a packaging planner for PlayStation global operations. Published three days ago, the vacancy is specifically for someone who will be coordinating packaging projects, including standard software, hardware special editions, collectors' editions, and any hardware bundles on a global scale.
The ad further talks about reviewing, coordinating, and printing artwork that appears on special packaging and working with complex sku setups in adherence with different countries' laws, so we should keep expectations and check This is a pretty generic job advertisement that doesn't solely pertain to hardware bundles.
It talks about special editions of software as well, which we're likely to see plenty of when it comes to Sony's first party games, but still, when you see something like this, and you consider that Sony went pretty crazy with special and limited edition PS4 bundles last generation, they have yet to do that.
I feel like the reason for this is kind of obvious. It's because of the supply issue. I just feel like Sony is not willing to do something like that knowing that it's already incredibly hard for people to just get a regular PS5, or at least it has been up until this point. Offering a limited edition is just going to make it even more complicated.
It's going to just make it seem even worse and , yeah. I just feel like maybe Sony was waiting until the supply issue was no longer a thing and then, by that point, they'd start working on some special edition consoles. Now. I do want to say before moving on to the next topic. I really do not know why Sony has not They have done this for the plates of the PS5; I mean, they offer different covers, different colors, that you can put on your PS5, but they have yet to do any type of limited edition design or cover.
Again. I just feel like doing that for big game releases like Horizon and God of War; I think that they would sell really well and people would really like that, but as of right now they haven't done it.
God of war ragnarok is so big it's reportedly making other game developer and publishers move their games to get out of the way.
Moving on to the next topic, we're covering the God of War and how, apparently, this game is so big and so intimidating that it has reportedly caused some developers to move their games out of the way and make way for this juggernaut title. So reading from a PlayStation Lifestyle again, they say November's God of War Ragnarok launch has reportedly caused some developers to move their games out of the behemoth's way.
That's according to Kind of Funny's Tim Gettys, who said in a recent episode of Kind of Funny Games Daily that he had business calls where some people admitted to moving out of God of War Ragnarok's way and giving it space to avoid their games getting eclipsed by Santa Monica. The studio's highly anticipated game, God of War: Ragnarok, is arguably the biggest first-party launch of the year.
Sony did release Horizon Forbidden West back in February, but being part of a long-running and beloved franchise, Ragnarok, is understandably a bigger deal. Quote I think we're getting to this interesting point where games are scared of God of War Ragnarok. I've had business calls on the back end with people that have said things to me that I was shocked by, just like we're pulling out of this, we're backing off of this, we're just giving God of War, it's space.
So that's exactly what Tim Getty said, and I thought this was interesting and certainly worth highlighting because it confirms, I think, what a lot of us were already thinking. Right, and that is that. Yeah, any game that's going to launch right alongside God of War: Ragnarok is likely to have a hard time.
I mean. I can't help but think of For Spoken, as it was mentioned, how you know they had to, strategically, delay it or move the date and that's kind of how they phrased it and it was pretty clear that because it's a new IP and it's going to need its own room to breathe and it just wouldn't be a good idea to launch that close to Ragnarok, but I also can't help but think of Ubisoft's upcoming skull and bones.
They decided to release their game literally one day before God of War Ragnarok, and considering there doesn't seem to be much fanfare around it, as is, it's a full price title. In honesty, I have to say I'm not surprised.
Ghost of tsushima movie director reveals plans for all japanese film, including all japanese cast to be as authentic as possible.
The director of the upcoming Ghost of Tsushima movie has revealed his intention to film the picture entirely in Japanese, with a complete cast of Japanese actors speaking to collaborator Chad Zahelski, who is currently in The Man Behind John Wick: Chapter 4.