Poker Club - 10 Games That Sucked In 2022

Intro

Intro

we all had games we were looking forward to in 2021, and some of them didn't live up to expectations. Hi folks, it's Falcon and today's game ranks among the 10 most disappointing games of 2021.

Battlefield 2042

No different but for all intents and purposes, there's a big problem here, even though we were doing kind of a more modern warfare type game and it was something that we hadn't dealt with in Battlefield for a while for whatever reason; no destructible environments, probably the most cluttered experiences.

I can remember in-game voice chat Nope, despite the fact that it's an online-only multiplayer game, but like above and beyond all of that, are the bugs, and not just like minor bugs, ridiculous bugs at launch, it was just so riddled with bugs that it's pointless to even try to list them, but we cannot move on from here without talking about the wall-riding hovercraft.

We've talked about this in other articles, but that is ridiculous. It is something that should have never made it into the final game, something that you know DICE was aware of and you know could have spent the time fixing. It's such an obvious, glaring, and game-changing bug that it's absolutely baffling that it has been present for any amount of time in a publicly released game, and while it is possible that over time this stuff will all get better (I mean, it's even right now a little bit better than it was at launch), there's a long way to go.

Doom 3 vr

Doom 3 vr

And number nine is Doom 3 VR Edition. Now, Doom 3 is a somewhat controversial game, but for all intents and purposes, the controversy, I think, is more of a game in the style of Doom. Is it a doom game or a good game? Because it is a good game, it does retain some very obvious doom elements to fast-paced combat etc.

And that is the primary issue with Doom 3 VR Edition. If you have ever played a first-person shooter in VR, you know that it has to be a little bit more and a little bit less than a first-person shooter. It's not exactly the same experience as any other platform first-person shooter, and that's what you get here.

You get DOOM 3 completely unchanged. made for a keyboard and a mouse. 3, A lot of the types of movement that you are encouraged, and in many cases later in the game, required, to do just doesn't work in VR. Not to knock the PSVR, but it is one of the more limited headsets at this point in time, which doesn't help either.

Nerf legends

Nerf legends

and number eight is Nerf Legends. It's a nerf shooter, and given that it's a nerf shooter, you know it's not going to be like intense Call of Duty triple A action, but between repetitive combat and an abundance of puzzles that require platforming, that's not great. To put it in the nicest way possible here, it's a game that can be entertaining for a little while.

I'm not going to say that you can't get any fun out of it, but I was really disappointed because you're doing something repetitive. It's pretty basic combat without a lot of variety between guns and only fighting like I think I counted six different enemies. There are a lot of bugs. My character gets stuck a lot, and I mean you could go on for a long time about why the campaign is not great, and in terms of multiplayer, it's also not great.

Playing on PS5, I've had trouble, you know, even just finding matches. I don't know, I tapped out of this one after not a long period of time, and we haven't even really talked about it. It was one of those games where it was like, is it really worth talking about a lot and looking back on the game, this could have been something that was a lot of fun, and that means it's a disappointment.

Balan wonder world

Balan wonder world

And number seven is Balan, Wonder World, which I mean, it's really interesting. This one, if it kind of reminds you of a weird-looking knight, there's a reason for that.

Yuji Naka was the director on this one, and it really has a whole "night into dreams" thing going for it. At least visually, the gameplay is not particularly similar. It's kind of more oriented towards like a kind of sandbox type of play, but not really what I would normally call that. There's like a bunch of different costumes that you can put on as the characters in the game, and when you put on these different costumes, which are all over the levels, you get different abilities.

You use these different abilities to solve the problems in the levels, and then you fight a boss at the end of the chapter structurally. It's kind of like if there were a bunch of different knights in a single level of a knight's game and all of the knights did different things. They didn't just go along a course and do aerial flying stunts on a 2D or 3D plane.

The problem is that the idea just doesn't work, which is probably the thing that defines both Sonic and Knights. As Naka's probably previous, most big hits are momentum, and this game just has no understanding of momentum. You could make the excuse that it's a puzzle platformer, but it's definitely not a good puzzle platformer.

Let's just say there are too many ways to sort of fake your way through it. I don't know. I played this one because I am a big fan of Yuji Naka, and it didn't work. It is probably one of the slowest and least momentum-building platformers. Yuji Naka is just like the exact opposite of Yuji Naka, and I don't know, maybe he was trying to go for that, but like milk on a hot day, it was a bad choice.

Werewolf apocalypse earthblood

Werewolf apocalypse earthblood

And number six is the werewolf apocalypse: Earthblood, which was one of these games that just sounded really different when it was announced back in 2019, is just something that.

I mean, it looks like a tactical shooter or something for a second based on the aesthetic of the main character, and then you find out he's an eco-terrorist werewolf, and then you're like, what is even going on here? It's just really intriguing in terms of a lot of different choices. It's also an attempt to deal with problems in the world like pollution and greed with an absolute rampage, which sounds great.

It's not great though, so this one isn't what I would call bad. I kind of feel like there were elements of this game that really could have worked if they were focused on, particularly the stealth, which wasn't like amazing or anything, but it's something that a good game could have come out of if it was really developed.

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2021 gave us a handful of disappointing and bad games on PC, PS5, PS4, Xbox Series XSOne, Switch, and beyond.
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